Just when you thought everyone was done talking about Concord now that Sony has officially pulled the plug on the game, someone had to go ahead and dig even deeper into the mess that it already was.
According to industry insider Colin Moriarty, who spoke extensively with a former Concord developer, the project's total cost reached a staggering $400 million. This figure dwarfs the budgets of Sony's most successful first-party titles, including the award-winning titles Marvel's Spider-Man 2 ($315 million), The Last of Us Part 2 ($220 million+), and God of War Ragnarok ($200 million), among several others.
To further put this into perspective, the budget for Concord could have funded the development of multiple AAA titles, or numerous smaller, potentially more fruitful if innovative projects, or helped keep Japan Studio operational—it's become somewhat of a running joke that Sony chose to invest its money in Concord instead of keeping the lights on over at the Tokyo-based first-party developer before its members were merged into Team Asobi, the studio responsible for Astro Bot, this year's leading Game of the Year candidate.

