Remakes have been in vogue for the past several years. As game development shows no signs of slowing down, companies are leveraging their older titles, re-releasing them on modern platforms to raise funds with minimal costs. Sometimes, they work.

For example, Silent Hill 2's remake, which is a collaboration between Konami and Bloober Team, is doing extremely well among critics and is one of the best-selling games on Steam, as per SteamDB. But the opposite sometimes happens, which is what's going on with Until Dawn.

Supermassive Games' 2015 interactive horror game was one of the earliest hits for the PlayStation 4 and it has since maintained a cult-like following over the years. Nobody really asked for a sequel and Supermassive has done well releasing other horror games. So you can only imagine the surprise when Sony confirmed that it's re-releasing Until Dawn on PS5 and PC earlier this year.

On one hand, it wouldn't hurt to play Until Dawn with better graphics and if we're being honest, the game indeed does look slightly better. On the other hand, it isn't just unnecessary, it's not a substantial improvement either. It's as if Sony phoned it in and tried to see if they can pass off a bare minimum "remake" for the PS5 and see if it can sell well.