Sony just took its largest step in improving the hardware accessibility of their devices with a new and upcoming controller.
Project Leonardo is designed to help people with limited motor skills to properly enjoy their gaming experience. It was unveiled during Sony's CES 2023 press conference on January 4 alongside other major news. The in-development controller has circulated gamepads lined with buttons and directional inputs, drawing comparisons to Microsoft's Xbox Adaptive Controller in function. But, unlike its rival, Project Leonardo looks vastly different and it also retains the theme of the DualSense.
Project Leonardo will try to make gaming more accessible to everyone as a customizable gamepad that allows players to swap out hardware bits to their comfort, change the shapes and sizes of stick caps as well as map buttons.
Software accessibility has taken a big step forward in recent years, most notably with 2022's God of War: Ragnarok having a variety of features that cater to an array of disabilities. The indie game Tunic, created by Andrew Shouldice, also features a No Fail Mode without combat challenges for players who want to focus on exploring and story development. And while many games in PlayStation's catalog offer extensive accessibility features, until now, their hardware options were lacking in that department. But now Project Leonardo can be used on its own or paired with up to two DualSense controllers while being recognized as a single gamepad by the PS5, granting flexibility and allowing other people to help with the setup or control games.
