Sony is a giant that has stayed at the forefront of the gaming industry for decades. The brand has continually set trends, delivering blockbuster titles that have influenced the direction of gaming itself. Notably, Sony's unwavering commitment to quality, as exhibited by its first-party developers like Santa Monica Studio and Naughty Dog, has resulted in a plethora of critically acclaimed titles that often score exceptionally high on the Metacritic platform.
But, as it turns out, there's a good reason why first-party AAA games for the PlayStation platforms are as critically-acclaimed as they are.
Recently, a former Sony developer, Rafael Grassetti, revealed in an interview with the Portuguese Flow Games Podcast, that Sony demands its major development studios to aim for a minimum Metacritic score of 90. This expectation is set for high-end production studios like Santa Monica Studio and Naughty Dog. Considering Sony's rank on Metacritic's official game publisher list and its legacy of critically acclaimed titles, this revelation is not entirely shocking.
Titles like God of War, The Last of Us Part 2, Uncharted 4: A Thief's End, Shadow of the Colossus, and Astro Bot: Rescue Mission have received Metascores of 90 or above. However, other beloved Sony titles like Marvel's Spider-Man have fallen short of this ambitious target.
