Guerilla Games' Horizon Forbidden West is getting rave reviews

It appears that the follow-up to 2017's Horizon Zero Dawn is an improvement over the already amazing PlayStation-exclusive title.


All eyes are on Sony as the tech giant prepares to launch its first AAA exclusive this year in Horizon Forbidden West. The Guerilla Games-developed title picks up after the events of Horizon Zero Dawn, which was released in 2017. Due to the first game's success, Sony and Guerilla are doubling down on the series with a virtual reality game, Call of the Mountain, currently in development for the PlayStation VR 2.

A sequel can either try and do other things from the original or improve on what it already built. Forbidden West does the latter with aplomb, setting a high bar for whatever Guerilla Games works on next.
A sequel can either try and do other things from the original or improve on what it already built. Forbidden West does the latter with aplomb, setting a high bar for whatever Guerilla Games works on next.

As always, reviewers and critics got first dibs at Forbidden West ahead of its February 18 launch. To no one's surprise, everyone appears to be loving the post-apocalyptic Earth landscape. But, what's interesting is how all critics appear to agree that Forbidden West manages to meet all expectations if not exceed them.

Sam Loveridge of GamesRadar gave Forbidden West a 4.5 out of 5, referring to Forbidden West as "nothing short of phenomenal." Sam points out that Forbidden West is "such an improvement on the original game," with a strong story. Jason Fanelli, a writer for MMORPG.com, agrees as Forbidden West is everything that he wanted in a sequel.

However, not everyone agrees that Forbidden West is close to perfection. Case in point, Joab Gilroy from Stevivor, who thinks that Forbidden West is a "game of contrasts" with excellent side questions that are "so simple as to feel pointless" as well as a combat system that "features a complex balance between elemental strengths and weaknesses but you can ignore all that via a rain of explosive spearheads."

It appears that the main point of contention with Forbidden West between critics so far is that they saw the game differently in that it was more or less the same as Zero Dawn. Whereas some critics loved how Forbidden West improved upon its predecessor, some argue that the story and general structure don't stray too much from Zero Dawn.

Guerilla might have played it safe in terms of story and structure, but everything else about Forbidden West is more massive compared to Zero Dawn.
Guerilla might have played it safe in terms of story and structure, but everything else about Forbidden West is more massive compared to Zero Dawn.

The criticism is a valid point. At the same time, the similarity in structure and story was expected. Forbidden West is a continuation of Aloy's journey from Zero Dawn. After finding out how the end of the world came to be by the end of Zero Dawn, Aloy ventures into the titular Forbidden West to find out more about a potentially catastrophic event and how to stop it. For better or for worse, Forbidden West was always going to be a "bigger and better" Zero Dawn.

Having said that, here's a round-up of what other critics are saying about Forbidden West:

Ultimately, the choice to purchase Forbidden West is yours to make - it shouldn't hinge on what a bunch of strangers over the internet have to say about the game. But, if you were a fan of Zero Dawn, we don't think that Forbidden West going to disappoint you at any point. However, just like every other open-world game, Forbidden West suffers from the same problems that other titles in the genre do, so things can quickly get a bit overwhelming for little to no reason at all.

Here's to hoping that Guerilla Games releases more DLC for Forbidden West than they did with Zero Dawn.
Here's to hoping that Guerilla Games releases more DLC for Forbidden West than they did with Zero Dawn.

Aron Gerencser
Gaming at least as long as he's been walking, Aron is a fan of all things sci-fi and lover of RPGs. Having written about games for years, he's right at home reporting most of the breaking news in the industry and covering the happenings of the e-sports world. Graduating summa cum laude from Università degli Studi Guglielmo Marconi with a BA in Media Production, Aron has been a game journalist since 2014 and . When not writing, editing or playing, Aron is building models which you can find on Instagram. Aron is no longer on staff, and we were sad to see him finish with Xfire in 2021.