A good game is always worth the wait. But, between the anticipation of fans, the growing pressure from investors, and the ever-prevalent feeling of missing out, some developers will push hard to release a game even if it isn't in the best state. So, you can't exactly put all the blame on developers for what happened to, let's say, Redfall and The Last of Us Part 1. But, you can commend the ones who do decide to go against the grain, like, for example, Nintendo.

At a time when companies constantly appear to fail to learn from the lessons with the failed launch of Cyberpunk 2077, the company made the conscious decision of delaying one of the best games of its generation if not all time by a year even if it was already ready to ship out.

As per The Washington Post, the series producer, Eiji Aonuma, revealed that Nintendo pushed the game's release date back just to polish things and to make sure everything worked.

And, well, guess what? What Nintendo did pay off.