They say that greatness comes at a price, but most people can't seem to wrap around just how much Sony is willing to pay for the privilege of creating some of the best games of all time, one of which is one of the most decorated titles in history.

The legal skirmish between Microsoft and Activision Blizzard has shed light on a handful of surprising numbers, revealing the astronomical costs associated with developing AAA video games.

Court documents related to the case, albeit clumsily redacted, have unveiled the financial commitments Sony Interactive Entertainment incurred to develop two of its biggest titles, Horizon Forbidden West and The Last of Us Part 2.

According to these sources, Horizon Forbidden West, crafted over a five-year period with a full-time team of 300, cost a staggering $212 million. In contrast, The Last of Us Part 2 absorbed $220 million over approximately six years even though it had a smaller team of 200 full-time developers. Importantly, these figures likely don't include Sony's marketing budgets for each game, which, in the AAA space, can also be significant.

For what it's worth, both of these games most likely recouped their costs and made a profit. Horizon Forbidden West has sold 8.4 million copies as of May, a little over a year after it first came out. On the other hand, The Last of Us Part 2 was an even bigger hit, selling 4 million copies in its launch weekend, which is enough to set the record for the fastest-selling PlayStation 4 exclusive title ever. It ranks as one of the best-selling PS4 titles with over 10 million copies sold.