Firebase Z Main Easter Egg Easy Solo In-Depth Guide (Orda)


Dartboard Puzzle

This is also part of the RAI K-84 wonder weapon, but we’ve separated this under its own heading for your better understanding. After getting the Barrel Assembly, make your way back to the Weapon Lab and use the computer.

You will notice a small section moving in the clockwise or anti-clockwise direction. Earlier, we trapped the zombie using the essence trap specifically for this step, so as to see where the section stops every time.

The section will keep going in a clockwise motion and stop at a certain point before moving back in an anti-clockwise direction. You need to take note of the points where the section stopped before it changed the direction. It will do this three times. So, you will get clockwise – anti-clockwise – clockwise motion.

When the section stops, you will hear a very distinct and unique sound. It is useful if you haven’t trapped zombies and running around avoiding them. Whenever you are avoiding the zombies, you can quickly check the computer screen upon hearing the sound.

The circle represents a Dartboard. You will notice that the section keeps changing its shade to light and darker shade when moving in the clockwise or anti-clockwise direction. For us, the section moved to 7 (clockwise direction) and stopped for a bit, then started moving in an anti-clockwise direction until it stopped at 9. Finally, it kept moving in a clockwise direction until it stopped at number 18.

After noting down your section positions, make your way to the Village Mess Hall located to the left of the pack-a-punch machine. You will find a Dartboard on the wall.

Shoot the numbers or sections in the order you saw on the computer screen in the Weapon Lab. Do not use any burst-fire rifle or a shotgun. You need to be precise. After shooting the numbers/sections, shoot the bullseye to open a hidden compartment revealing an Aetherium Converter.

Those are all the parts we need for the RAI K-84 for now. There’s one more part which we will get to shortly after. Now we need to do the Mimic step we talked about earlier.

The Mimic Step

As mentioned before, we need to find three Mimics in three specific locations. The spawn order of these Mimics is completely random in terms of scientists, but they always spawn in specific locations. There’s also one more location where you will always get a wrong Mimic.

Before proceeding with this step, we highly recommend turning on the captions as when you insert the essence trap in the Memory Transference Station after collecting the Mimic, the dialogue will show the name of the character speaking. If the name is one of Peck’s scientists (Zhabin, Brahms, or Sokolov), you captured the correct Mimic.

Head back to the Data Center and grab another essence trap from the Memory Transference Station. These essence traps spawn infinitely until you’ve captured all the correct Mimics. After that, you will be able to get the essence traps but they will run out.

Now we will find the Mimic in three specific locations. You need to lower the health of the Mimic to almost one-shot before you can capture it. So, it would be best if you also buy a low DPS rifle to shoot them with. Also, only one Mimic spawns in every round. This means you will need to skip a round after every catch. One more thing to be careful of is to only capture the Mimic that is disguised as an item. Do not catch the one that spawns out of the map. You will just waste your essence trap. You can see in the following image a Mimic spawning from an item on the ground.

When you go to the correct locations, you will see a bunch of items on the ground, and only one of them will be the Mimic. It is mostly the Epic or Legendary items that are the Mimics. You will know that you are in the correct location by looking at the ground. There will be a lot of salvage that you won’t be able to pick. Approach all the items, and the Mimic will spawn as soon as you are close to the correct one.

Mimic Spawn Locations

Mimic Spawn Location 1

The first location is the Military Command Control Room area. It can also spawn in the Sky Bridge and Colonel’s Office, both of which are in the same area interconnected.

As mentioned before, use a low DPS weapon to lower the health of the Mimi. Once the health is low enough, capture the Mimic and take it back to the Data Center.

Put the essence trap inside the Memory Transference Station, and you will hear voice recordings of the scientists. When the scientists start speaking, look at the name of the character in the captions. If you get Zhabin, Brahms, or Sokolov, then you have collected the correct memory. We were able to capture Zhabin’s memories from the Military Command. Even if you don’t have the captions on, at the end of each message, Weaver confirms whether it was the correct memory or not.

Mimic Spawn Location 2

After collecting the first Mimic, end the round and move onto the next round before going to the next location. The second location is the Motor Pool area right next to the Weapon Lab. The Mimic can be anywhere in this area, including the garage. We managed to capture Brahms’ memories from the Motor Pool area.

Mimic Spawn Location 3

The last location is Peck’s Quarters at spawn. It will mostly be inside the office on the upper floor. You will see a bunch of items on the ground, and as always, one of them will be a Mimic. We managed to capture Sokolov from Peck’s Quarters.

After inserting the last memory, wait for the dialogue sequence to finish, and a floppy disk will come out of the Memory Transference Station.

Another location is the Helipad area or the surrounding area where a Mimic can spawn, including the Barracks and Field Hospital. This one is always the wrong one.

Collect it and make your way to the Planning Offices, the upper floor of the Engineering building next to the OPC Dome. Head inside the building and insert the floppy disk in the Quantum Main Frame.

It will open the dome door that you can enter. Once you enter the dome, a portal will appear and start to stabilize.

After about 75% stabilization, the portal stabilization will stop, and the portal will close. Weaver will then ask you to speak to Peck for his help in stabilizing the portal.

Go to Mission Control and speak to Peck once again. This takes us to our next step, which is the Aetherium Crystals step.

Hassan Sajid
Hassan Sajid // Articles: 728
With lifelong gaming experience across platforms and genres, Hassan creates meticulously researched guides to help both veteran and new gamers by offering in-depth insights and strategies for all aspects of gameplay. // Full Bio