Square Enix, the titan behind Final Fantasy, Kingdom Hearts, and Dragon Quest, has never been one to rest on its laurels. It may have recently welcomed the best-selling launch of Final Fantasy 16, but it's already working on Final Fantasy 7 Rebirth, which comes out early next year. But, the company isn't just staking its future on creating beloved RPGs with its captivating stories and intricate gameplay. Going forward, Square wants to make sure that its technology isn't behind the times. Most recently, the company filed a new patent to redefine Non-Player Characters in games with an innovative system that lets players train them.
As per Exputer, the company has unveiled a new patent entitled "Video Game Coaching Session". This technology aims to make the NPCs smarter and more sophisticated, evolving their in-game behavior through a training mechanism facilitated by the players. No longer mere bystanders or predictable automaton, NPCs may be set to acquire a degree of autonomy that is as impressive as it is ground-breaking.
The patent focuses on the concept of coaching or instructing NPCs on how to act, behave, and react in any given situation. Instead of direct control, players will issue commands, set examples, and provide contextual feedback. In essence, this will be a dramatic shift from traditional gaming AI paradigms: players will be teachers, shaping the behavior and skill set of their NPC companions.
