Here's a fun fact: Outriders is being billed as a certified hit and People Can Fly has no obligation outside of fixing the game's current slew of issues.
This shouldn't be news to anyone who's followed Outriders for the better part of the past year. The developers made it clear that Outriders is not a live service game. The third-person shooter's story isn't going to benefit from a constant influx of new content every month.
For all intents and purposes, Outriders is a finished game until People Can Fly decides to release a DLC or expansion, which it's not required to do.
This brings us to another reason why it's probably good that Outriders is not a live service game: Outriders is completely enjoyable as it is.
Unlike other live service games like Destiny 2 that has to keep you hooked with the promise of things are going to get better, Outriders already delivers a complete experience. It has a good story premise and strong shooting mechanics that make it enjoyable for both solo and co-op gameplay right now and not in the future.
In a day and age where a lot of studios are looking to milk their games for as long as possible, even at the expense of lifeless content, Outriders is a breath of fresh air. Unlike other titles that promise long-term entertainment, Outriders promised to be a shooter-looter that players can enjoy right out of the gate and, so far, it has delivered.
With that said, one can't help but wonder and ask, would it be better if Outriders was a live service game? What Does Being a Live Service Game Mean? All things considered, Outriders has a ton of gameplay value for the price.

