If you're wondering why Naughty Dog was absent from the May 24 PlayStation Showcase despite promising to reveal more about The Last of Us multiplayer spin-off later this year, we've got news for you.
Hint: it's bad.
Naughty Dog went on Twitter to give audiences a status update of its in-development The Last of Us spin-off where it said that it needed more time to perfect the gaming experience. The first-party Sony studio expressed pride in the progress so far, but maintained that extending the development time would serve the game and its audience best.
This isn't the first setback Naughty Dog encountered with the still-untitled multiplayer game. The project started life as the multiplayer mode for The Last of Us Part II before it expanded in scale.
Nevertheless, Naughty Dog assured fans that the team can still realize its ambitions in the future.
Not long after the tweet went rounds all over the internet, Bloomberg reported that the multiplayer project had problems in the middle of development. Specifically, the report states that one of Sony's biggest acquisitions ever, Bungie, who's best known for making a pair of live-service shooters you might know about, had a not-so-good assessment of its status.
