And, just like that, the Unreal Engine 5 supremacy continues.
As video game development costs rise to astronomical figures and the expectations going along with it, studios are starting to forgo the use of in-house gaming engines to streamline the process, minimize costs, and meet deadlines. Unreal Engine 5, the latest iteration of Epic Games' highly successful video game engine, has been the go-to choice for many developers this generation, and it looks like Electronic Arts, which typically uses the Frostbite Engine for its games, will join the trend.
This revelation surfaced from a recent job listing on EA's official website. EA is currently looking for an Audio Software Developer to help EA Motive bring Iron Man to video game life. The listing specified that the candidate would be working with Unreal Engine 5, marking a significant change for Motive Studio.
Historically, EA has extensively used the Frostbite engine, developed by DICE, for many of its games, including Star Wars Squadrons and the recently released Dead Space remake, both from Motive Studio.


