After several delays, Dying Light 2: Stay Human is finally out on all major platforms. So far, the game has proven that it was worth the wait, with many critics praising Dying Light 2's potential for growth after Techland confirmed that it had at least five years of content planned for the game. But, Dying Light 2 is still very much a work in progress, especially if you're playing it on the Xbox Series S.
Techland did its part in making Dying Light 2 look great on the Xbox Series X and the PlayStation 5. To that end, Techland gave Dying Light 2 three different graphics modes on the next-gen consoles. Unfortunately, the Polish studio had to make concessions for the Xbox Series S.
Dying Light 2's lead developer, Tymon Smektala, went on Twitter to explain the reason the singular graphics mode for the Xbox Series S In a response to a fan that mentioned he got motion sickness from playing Dying Light 2, Smektala explained that Techland had to scale the game back on the Xbox Series S because of its weaker GPU. He added that this is why Dying Light 2 on the Xbox Series S did not have a Field of View slider and was limited to 30fps gameplay. But, Smektala did reassure the fan that Techland is looking into possible improvements such as addressing motion sickness and FOV slider, among several other things.
