The renowned co-op bank heist series, Payday, is supposed to make a big comeback with the release of its latest entry, Payday 3. Unfortunately, its launch has seen nothing but negative comments, mostly aimed at its always-online feature.

Unlike previous installments, Payday 3 requires a perpetual connection to the internet - an element that has caused lots of frustration among players.

While this feature was confirmed beforehand, it doesn't make its existence and subsequent issues resulting from as it enters its first week of launch any less worse.

Right out of the gates, a myriad of technical issues, such as crashes, slow matchmaking, and unstable servers, plagued Payday 3. The intensity of these challenges prompted an immediate response from Starbreeze Studios' CEO, Tobias Sjögren, who took to X to apologize for the game's unstable infrastructure. Expressing regret and committing to ensuring seamless gameplay, he indicated the team's dedication to rectifying the issues.

The launch issues were further compounded for PlayStation 5 users, who were inadvertently provided with an outdated build of the game. Lead producer Andreas Häll-Penninger pointed to Sony as the reason behind this error, stating that the company inadvertently released the wrong patch. Although the correct version was made available the following day, it was yet another hiccup in a series of unfortunate events during the game's launch.