Since launching Call of Duty: Warzone as a bonus feature for 2019's Modern Warfare before releasing it as a standalone title, Activision has always worried about the game's installation size. Even if Call of Duty games have large install sizes historically, Call of Duty: Warzone is still pretty big at nearly 100GB, which is a problem when you're a free-to-play game.
As it turns out, Activision is well aware of this issue and it's one of the reasons why Warzone doesn't have as many maps as fans would like. According to the live operations lead at Raven Software, John Bridge, Warzone won't be getting any maps soon.
Bridge couldn't help but put things bluntly in the TeeP interview, saying that the "install and reinstall sizes are f****ng crazy.", explaining that the file size is one of the reasons why the studio has had to get creative with the game's map rotations.
He added that the developers' way of dealing with map fatigue was to revamp Rebirth Island because a huge chunk of the player base is still stuck playing Warzone on last-gen consoles with fairly limited and slow storage. It doesn't help that even the PS5 has less than 700GB of usable storage out of the box.

