Things continue to go from bad to worse for Microsoft and what should've been a schrewd business move in the Xbox Series S.

Ever since its release, the Xbox Series S and the tech giant's "parity" rule requiring a game to release on both the Xbox Series X and Xbox Series S with the same feature set and at the same time has steadily become a thorn in the side of developers, much to the disdain of console owners, especially those who bought the Xbox Series X based on the promise that they'll get their hands on the "most powerful console" on the market.

Now, this rule and the Xbox Series S' lack of hardware is affecting not just the Xbox Series X but the entire console industry as a whole.

According to recent statements by Funcom's chief product officer Scott Junior, one of next year's biggest games, Dune: Awakening, is facing significant challenges in its development for the Xbox Series S.

Speaking at Gamescom (via VG247), candidly addressed the challenges facing the development team. "It's one of the reasons we're coming out on PC first," he explained. "There's a lot of optimizations we need to do before we release on the Xbox. But yeah, Xbox Series S is a challenge."