Roblox is undoubtedly one of the biggest game platforms in the world, and is set to become bigger with the news that it is coming to the PlayStation 4 next month. However, like every other company, its developer is not immune to market forces. The company hasn't been profitable for a long time and it is now taking measures, including dismissing staff members, to change that.

On Monday, Roblox Corporation let go of 30 employees within its talent acquisition department – a move that implies it intends to focus less on expansion and more on profitability. The downsizing only affected the talent acquisition team while staff across other departments remained unaffected.

, the gaming platform explained the rationale behind this downsizing effort. The company's spokesperson said, "The aggressive growth targets Roblox was operating against in the past few years required a heavier investment in our TA organization.

The spokesperson continued, "With our commitment to getting our cash compensation growth in line with our bookings growth by the end of Q1 2024, we now need a smaller Talent Acquisition organization to meet our adjusted hiring needs. This action is the result of the reduction in our hiring targets to better align with our growth goals."