Mass Effect Legendary Edition hasn't been out for a long time and just like before, players are still hesitant to play as the bad guy.

Although Bioware and Electronic Arts are yet to release exact figures, there's little reason to believe that the figure has gone any lower than the 92% that chose the Paragon path during the Mass Effect trilogy's original run, as revealed by John Ebenger, a former Mass Effect cinematic designer.

The reason why we're pointing this out is that it's surprising. Bioware put in just as much work to make the Renegade path fun and viable in Mass Effect. One could argue that it's more fun to play Mass Effect as a Renegade.

Why You Should Play Mass Effect As Renegade

While we do believe that most people will probably never be too keen on a full Renegade path playthrough, we're hoping that we'll present just enough of a case to convince more players to try and see why it's worth trying to save the universe as the kind of guy who isn't afraid to punch a reporter straight in his face, more often than not. How Does the Mass Effect Morality System Work? There is a theory that a Renegade Shepard is an indoctrinated Shepard.

Now, before anything else, let's talk about the Mass Effect morality system.

In all three Mass Effect games, there are two different Moralities: Paragon and Renegade. In Mass Effect, when you perform actions that are altruistic, understanding, and compassionate in nature, you're awarded Paragon points. On the other hand, if you resort to violent, pushy, and commanding actions, you earn Renegade points.