Frontier Developments CEO David Braben recently issued a personal apology for the buggy state in which Elite Dangerous: Odyssey, the space-sim expansion that let commanders roam around outside their cockpits for the first time, launched. This latest disastrous release of a highly anticipated AAA project comes hot on the heels of Cyberpunk 2077's and Outriders' own troubled first steps. What's with all the buggy AAA launches these days?

These troubled games, alongside many other high profile cases in recent memory, are easy targets when it comes to espousing the inferiority of modern gaming over the golden age of the unspecified past in which titles allegedly shipped as a full, working experience. There are definite arguments to be made here, but things are never so clear cut - so what's going on, and when will things get better?

Pre-existing Conditions

Thing is, buggy AAA launches

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There are more games being released, and we are hearing about them via more media venues than before - we're just more informed about all of these glitches, server issues, executive apologies and so forth. Of course, that isn't to say we didn't hear about controversies surrounding major games back in the day, it's just really easy to forget about that when you're hell bent on ranting about the greedy antics of AAA publishers while frothing at the mouth.