Recently, Valve made headlines due to a controversial decision about a hot button topic. The video game company, which owns Steam, refused to publish a game that featured "a few assets that were fairly obviously AI generated" according to the developer.
The developer posted about it on Reddit, where it generated something of a buzz, with many of the platform's users condemning the decision. In a bid to ensure more transparency on the subject, Valve has now come out to address the issue. Yesterday, the company provided a statement where it explained the rationale behind the decision.
Valve began by admitting its knowledge of AI is limited, especially when it comes to its use in game development. The company further admitted that these limitations mean it (Valve) doesn't have a concrete guideline for reviewing games that use the technology.
It wrote, "Our priority, as always, is to try to ship as many of the titles we receive as we can. The introduction of AI can sometimes make it harder to show a developer has sufficient rights in using AI to create assets, including images, text, and music."
The video game company reiterated that developers are responsible for ensuring their game is eligible for publishing and does not infringe on any copyright. Valve clarified that, even though it is open to and encourages innovation, it won't welcome games that use content with questionable copyrights.
