Everybody's using AI these days and while it's a divisive topic, some aren't afraid to lean into it. Case in point, Ubisoft.

After being bullish on web3 and NFTs, Ubisoft is once again diving headfirst into a potentially controversial new venture.

The French publisher recently revealed its Ghostwriter AI, which it's describing as a tool that it will use to create "first drafts of barks," or basically, the sounds NPCs make in the game.

It can range from anything like enemy dialogue while fighting or conversations between NPCs, background noise, and common NPC phrases like the ever-so-iconic, "I used to be an adventurer like you, then I took an arrow in the knee," from The Elder Scrolls V: Skyrim.

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