If there's one thing game publishers will never reach a consensus on, it's the viability of subscription services. It seems like every other month, there's news of a CEO or president of a video game company offering their two cents on this contentious topic.
Strauss Zelnick, the CEO of Take-Two Interactive, has always been upfront with his opinions on subscription models. Just last year, Zelnick made it clear that he wasn't a fan of Xbox's Game Pass Day One strategy. However, this hasn't stopped the American publisher from adding Grand Theft Auto V to Microsoft's subscription service. Interestingly, there seems to be a good reason behind this move, as explained by Take-Two's President, Karl Slatoff.
, in the recent Q1 annual earnings call, Slatoff responded to a question concerning the benefits of adding a game to a subscription service. Based on his response, it's evident that there is substantial potential for gains in this approach.
Here's a transcript of the Q&A that Slatoff responded to: Question: NBA 2K23 was added to PlayStation Plus game of the month, that definitely contributes to strong engagement, but we're curious on whether or not you also see a meaningful uptick in RCS there among those PlayStation Plus players. Point being, if they are waiting to engage with it once it's in a subscription service, is there a lower propensity to spend on the game, or no actually we see an uptick in RCS there as well.
