The Soulsborne genre has witnessed some sterling releases over the years. But, every so often, a title generates a ton of hype and sees players eagerly waiting to dive into its immersive world. One such title could've been Lords of the Fallen, but its reception on the Steam platform seems to be a study in contrasts.
Lords of the Fallen, a grotty fantasy Soulslike, was perceived by many to be the next contender in the challenging Souls-like genre. Following up on Lies of P, there were significant expectations on this title. Built on the sophisticated Unreal Engine 5, the game promised next-gen visuals that would offer an unparalleled visual experience. However, while it did top sales charts and became the best-selling title on Steam, beating big releases like EA Sports FC 24 and garnering a user base of over 43K concurrent players on launch, the user reviews reveal a different narrative.
As of the time of the writing, Lords of the Fallen has massed over 6,000 user reviews on Steam. Alarmingly, over 3,000 are negative reviews, roughly 2,500 of which were garnered just a day post its launch.
The heart of the issue seems to be related to the game's optimization. Many players took to the platform to voice their grievances about low frame rates, persistent crashes, stuttering, and some even reported not being able to navigate it past the main menu. Others, however, didn't seem to face these performance issues, running the game smoothly at 60-80 fps on medium settings. Despite some positive feedback about its "buttery-smooth" performance, the consensus is that it's disappointing following the game's unstable launch.
