Star Citizen and Squadron 42 are still years away from launching. This much we know for sure. Despite the criticism and growing unrest, Cloud Imperium Games continues to post updates about its progress on the game.
Surprisingly enough, the long-gestating space game has become even more active.
According to Star Citizen's creative director, Chris Roberts, Star Citizen's DAU (Daily Active Users) has grown by more than 50% since December 2020, double the daily login traffic compared to last month, and a high number for its MAU (Monthly Active Users) although Roberts failed to specify a number. More importantly, Roberts revealed that CIG is confident that the game will "break 4 million total accounts, over 1 million unique logins" and "$500 million in lifetime revenue," later this year.
As of the time of writing, Star Citizen has raised more than $460 million.
To put that into context, the most expensive video game ever made that's out on the market, Cyberpunk 2077, which was in development for nearly a decade, cost CD Projekt RED $174 million. This is less than half of what CIG has raised and spent on Star Citizen and it's still not coming out anytime soon. In fact, you could add the total development costs of the five most expensive video games and it still wouldn't be enough to match Star Citizen's expenditure.
