Cloud Imperium Games' ambitious space simulation project, Star Citizen, continues to navigate its way through a highly critical internet that can't help but nitpick on its increasingly expensive development journey.
More than a decade and $600 or so million later, CIG recently unveiled its new update, Fully Loaded, marking the Alpha 3.20 stage of its evolution.
Among the myriad of features introduced, the most notable are the enhancements to the Arena Commander mode, newly incorporated PvP modes, expanded maps, racetracks, missions, and the addition of novel spacecrafts to the ever-growing fleet.
The Arena Commander mode, an integral part of the Star Citizen experience since its inception in 2014, has undergone a comprehensive revamp. This mode, essentially a game within the main title, facilitates players in diving directly into the heart of spacecraft battles, bypassing the preparatory phases. With the recent overhaul, its interface has been refined, consolidating its functionalities within a singular window. Furthermore, the spawn screens have been upgraded to facilitate players in viewing a 3D map, customizing their ship's loadout, and initiating multi-crew spawns.


