Sony Layoffs Hit 900 Playstation Workforce and Shuts Down London Studio

Sony Interactive Entertainment just laid off 900 of its Playstation workforce, as well as shutting down its London Studio division.


Sony Interactive Entertainment just laid off 900 of its Playstation workforce, as well as shutting down its London Studio division.
Sony Interactive Entertainment just laid off 900 of its Playstation workforce, as well as shutting down its London Studio division. (Images: Sony Interactive Entertainment)

Joining a long line of huge, successful corporations absolutely betraying their employees while posting record profits and paying out insane executive bonuses, Sony Interactive Entertainment, the company behind the PlayStation brand, has announced a massive workforce reduction of 900 employees across its first-party studios.

It’s no secret that the Sony Playstation 5 saw a decline and will not be releasing major first-party titles until 2025. It seems the situation is bad enough to lead to be used as an excuse for major workforce cuts.

The move comes amid ongoing industry layoffs and financial challenges within the gaming sector. The company revealed this decision in an official statement, acknowledging the closure of its renowned London Studio. The details of the layoffs were first posted on the official Sony Interactive Entertainment blog and shared on social media such as X (formerly Twitter).

Jim Ryan, President and CEO of Sony Interactive Entertainment, disclosed that approximately 900 employees, constituting 8% of the workforce, will be affected by the layoffs. The impact extends to various first-party studios, including Insomniac Games, Guerrilla Games, Naughty Dog, and Firesprite.

Ryan addressed the workforce reduction in an email to staff, emphasizing the necessity of tough decisions for the long-term sustainability of the company – we’re very curious how these “tough decisions” impact his own remuneration. He assured PlayStation gamers that the restructuring aims to streamline resources and continue delivering top-tier gaming experiences.

As a major consequence of the Sony Interactive Entertainment layoffs, London Studio is being shut down. The 22-year old Playstation division had key contributions to the development of the EyeToy, LittleBigPlanet, and the Playstation VR.
As a major consequence of the Sony Interactive Entertainment layoffs, London Studio is being shut down. The 22-year old Playstation division had key contributions to the development of the EyeToy, LittleBigPlanet, and the Playstation VR.

The unfortunate reduction of the Sony Playstation workforce is not limited to the United States, as UK employees also face potential job cuts. The most substantial cut is the complete closure of PlayStation’s London Studio, a renowned developer known for creating VR games.

As a result of the workforce reduction, the fate of London Studio’s co-op PlayStation 5 game set in a modern fantasy London remains uncertain, likely leading to its cancellation. Fellow UK studio Firesprite, working on a new narrative game, also takes a beating from these layoffs, raising questions about the status of their ongoing Unreal Engine 5 project.

Hermen Hulst, Chief of PlayStation Studios, detailed the evaluation of projects in different stages of development, leading to the decision not to move forward with some. Notable studios like Dreams developer Media Molecule and Destiny developer Bungie had already experienced significant layoffs in 2023.

Sony’s workforce reduction comes at a time when the gaming industry is facing unprecedented difficulties. Microsoft’s recent cut of 1,900 staff following the acquisition of Activision Blizzard and numerous layoffs across the industry have created an atmosphere of uncertainty.

With the loss of 900 of its workforce, how will this affect the future of Playstation's big IPs such as The Last of Us, God of War, Spider-Man, and more?
With the loss of 900 of its workforce, how will this affect the future of Playstation’s big IPs such as The Last of Us, God of War, Spider-Man, and more?

In addition to the workforce reductions, Sony missed its sales targets for the PlayStation 5. Despite aggressive promotions, the company fell short of its initial sales target for the holiday quarter, revising the forecast down from 25 million to 21 million units.

What impact will these workforce reductions and game cancellations have on the long-term plans for the PlayStation 6 and its high-profile IPs like God of War, The Last of Us, and Spider-Man, as well as the broader gaming landscape?

Geoff Borgonia
Geoff Borgonia // Articles: 683
With over 25 years of experience as a writer and journalist focused on gaming, entertainment, and pop culture, I contribute insider analysis and commentary while also actively participating in creative aspects of the industry. // Full Bio