Ubisoft's Skull and Bones, a title that has waiting for a chance to dock for over a decade, is now scheduled to set sail on February 16, 2024. This latest development is a significant milestone for a game that has journey through turbulent waters, marked by multiple delays and changes in vision.

Originally announced at E3 2017, Skull and Bones is Ubisoft Singapore's ambitious project that initially began its life as a multiplayer naval warfare game, an offshoot from the ship-to-ship combat featured in Assassin's Creed IV: Black Flag. In recent years, the game has evolved into a third-person open-world pirate adventure set in the Indian Ocean.

The years-long development journey of Skull and Bones has been far from smooth sailing. Following its initial reveal, it went through a series of delays and reimaginings. The internal struggles within Ubisoft, including a spell with abuse and harassment allegations that led to significant changes in senior management, further contributed to the game's delayed development. The game's transformation into an open-world adventure represented a huge departure from its original concept. Despite the setbacks and the emergence of new gaming generations, Ubisoft remained committed to the project, reflecting the company's determination to see it through to completion.

Ubisoft can, at the very least, use the next 2-3 years to "improve" Skull and Bones and try to make a passable game out of it.