Battlefield 2042 made its intentions clear by dropping any sort of single player mode entirely from the game from the get go, but now it's been said outright. The upcoming near future shooter is officially going to be a "service". EA CEO Andrew Wilson has said to investors, in an earnings call, that that's how they should view the title.
Taking the series back to a modern setting, Battlefield 2042 is poised to do things differently than in the franchise's past. Aside from boasting technical improvements across the board, like supporting up to 128 players in a single lobby, BF2042 will also feature a crazy mash-up mode called Portal and surprisingly no ranked modes of any kind.
Like other Battlefield games recently, 2042 will be supported by additional content for years - success and popularity willing - making its life cycle much longer than the yearly release schedules that similar other franchises allow for. If Battlefield 2042 really is embracing the service model, additional monetization will likely appear in more forms than just expansions. [...] you should think of Battlefield as a service [...] This means that EA expects Battlefield 2042 to consistently bring in more revenue even after players make the initial purchase of the game itself, which suggests the possibility of microtransactions and other extra monetization features beyond standard DLC.
