As video game adaptations take over Hollywood, news around the live-action adaptation of BioShock has emerged. In a recent update from, Michael Green, the project's screenwriter confirmed that the project is going well.
Recognized for his lauded contributions to films such as Logan and Blade Runner 2049, Green emphasized the kind of supportive environment that Netflix has provided during the film's development. In his recent interview with Collider, Green commented on the streaming giant's excitement, both pre and post the Writers Guild of America (WGA) strike, which momentarily halted the project's momentum.
"Netflix has been amazing about it," he said. "They were excited about it before the strike, they're excited about it now, post-strike." Further detailing the immediate aftermath of the strike, Green added, "Yes, I got called, the, 'How's it coming along?' the minute the strike was over, 'You about ready…?'"
The current development process is by no means the first attempt to bring BioShock to the cinematic realm. The video game, which was released in 2007 by 2K Boston and quickly acclaimed as one of the greatest video games of the 21st century, had earlier been slated for a film adaptation with Gore Verbinski as director. This earlier adaptation was in the advanced stages, with casting, storyboarding, and a completed script. However, the ambitious project was shelved due to the risks associated with producing an R-rated film adaptation of a video game with a substantial budget. Verbinski's vision required vast world-building, which would be challenging to replicate with mere location shoots.
