It's not very often that Sony releases a game that fails to make its mark. More often than not, even the good-not-so-great first-party titles find a sizable audience on the PlayStation, especially in recent years as the PlayStation has gained a laughable lead ahead of Xbox. But, as Sony starts releasing its first-party titles on PC, it's starting to find out that the PC market is different, and it's not just because of how fast games can get pirated and played for free on the so-called master race.
We're talking about Concord, a game that has failed to impress on PlayStation 5 and Steam. The game's launch has been nothing short of disastrous, with its concurrent player counts on Steam failing to break the 700 mark, and estimates suggesting only a few thousand players on PS5, earning it the unofficial label as the worst AAA game to come out in recent memory.
Moreover, the game's lackluster performance on both its home platform and on the PC has drawn comparisons to another recent disappointment: Redfall.
The comparison to Redfall has been particularly telling. Both games face similar criticisms regarding their launch state and player reception. However, it doesn't take a long look to see the difference in the media's treatment. While Redfall faced harsh criticism from journalists and players alike, Concord's failure has been met with a more sympathetic tone from some quarters of the gaming press, with many outlets calling for reflection and understanding. This discrepancy shows bias and double standards in gaming journalism.
