Phil Spencer, the big guy over at Xbox Game Studios, has said time and time again that they're all about player choices. So, how do you explain what Harvey Smith just revealed?

In an interview with IGN France, the Redfall game designer talked about why Redfall is exclusive to the Xbox Series S/X.

When you consider that games take several years in development, Redfall was likely already part of Arkane Studios' pipeline before Microsoft finalized its ZeniMax acquisition in early 2021.

So, it wouldn't make sense for the studio to make Redfall an Xbox Series S/X exclusive from the get-go... and that apparently seems to be the case.

Smith explained this in the interview, saying (as translated by IGN):