Marvel's Spider-Man 2 is a little over a month away. It will undoubtedly be one of the biggest releases this year when it arrives. Ahead of its release, Senior Creative Director Bryan Intihar and Game Director Ryan Smith had a conversation with Inverse.
, Intihar opened up on how they approached the game's development. Marvel's Spider-Man 2 is the third installment in the video game series of the same name.
Each of the previous two games opened up with swinging and Intihar revealed it is by design and arises out of their desire to deliver the ultimate fantasy to Spider-Man fans. The veteran director also hinted that the upcoming title will toe the same line.
In his words, "There's a reason the previous games open up with swinging right away. That's the ultimate fantasy. One of the things we set out to do from day one was honor the fact that being Spider-Man is such a fantasy for so many people. They say anybody can wear the mask, but we want anybody to wear the mask and be good at wearing the mask at the same time. The barrier of entry should be pretty low."
