Collectible card games rarely have metas within their mechanics that can be too overpowering, but Marvel Snap apparently has one based on Iron Man and Onslaught.
Ever since Magic: The Gathering, collectible card games (CCGs) are built on rules and mechanics that an effective player can exploit, if they know how certain cards interact with each other. In some rare cases, the game designers will have to step in to depower this (commonly called nerfing). Whether it's to ban certain cards from play or modifying the rules of how they work.
But is this virtually two-card combo of Iron Man and Onslaught broken enough to warrant a nerf? Check out the details below.
Marvel Snap has only been out for a bit, but it has quickly gained a strong player base. The addicting and quick-to-learn system combined with the extremely popular Marvel Comics IPs is a virtual one-two punch for this digital mobile collectible card game.
But speaking of a one-two combo, there is apparently an interesting "cheat" to get 1000 points easily in a Marvel Snap game with only two specific cards. Overpower The Golden Avenger Iron Man can double the Power in the location he's in. Psionic tyrant Onslaught boosts it further by doubling the other Ongoing effects.
