With the much-anticipated release of Baldur's Gate 3 almost upon us, Larian Studios, the Belgian developer celebrated for its popular Divinity: Original Sin series, has given fans something else to look forward to.
Speaking with IGN, Larian Studios' founder, Swen Vincke, confirmed the studio's plans to revisit their self-built universe in a few years after wrapping up their work on the Baldur's Gate sequel and a much-deserved break.
"It's our own universe we built, so we're definitely going to get back there at some point," said Vincke, referring to the Divinity franchise that originated in 2002. "We'll first finish this one [Baldur's Gate 3], and then take a break, because we will need to refresh ourselves creatively. You're seeing 400 developers putting their heart and souls into this. You're getting the best of them and their craft in this game."
This pledge to return to Divinity isn't just a promise to fans, but an homage to the game series that propelled Larian to the spotlight, leading to their selection for Baldur's Gate 3's development. Divine Divinity, the original game of the series came out in 2002, and laid the foundation for the unique Larian style. It was the 2014 Divinity: Original Sin, however, and its sequel, Divinity: Original Sin 2 in 2017 that secured Larian Studios a seat in the big league.
