With Metal Gear Solid: Master Collection Vol.1's launch a little over a month away, many are eager to go on a return trip to Shadow Moses, New York, and Tselinoyarsk. However, Konami's recent clarification regarding its resolution and the frame rates for the games in the collection has evoked mixed reactions from the community.

According to a recent update on the official Metal Gear Solid Master Collection website, Konami has officially revealed the target resolution and framerate for each game, depending on the platform. For Metal Gear Solid, whether you're on PlayStation 5, PlayStation 4 (including PS4 Pro), Xbox Series S/X, or Steam, you're looking at a 1920×1080 resolution at 30 FPS. The only slight deviation from this is for Nintendo Switch in Handheld Mode, which is only offering a 1280×1080 resolution at 30 FPS, while the TV Mode stands consistent with other platforms at 1920×1080 resolution at 30 FPS.

Shifting to Metal Gear Solid 2: Sons of Liberty, all platforms, except the Nintendo Switch in Handheld Mode, will enjoy a boost in frame rate, jumping to 60 FPS, while still maintaining the 1920×1080 resolution. Meanwhile, for the Switch in its Handheld Mode, the specs remain the same as the first game with a 1280×1080 resolution at 30 FPS.

Lastly, Metal Gear Solid 3: Snake Eater mirrors the specs of the second game, with all platforms except the Switch in TV Mode running the game at 1920×1080 resolution at 60 FPS, and the Switch in Handheld Mode maintaining a 1280×1080 resolution at 30 FPS.