Insomniac Games has been in the spotlight recently due to leaks that have given the public a glimpse into its internal operations and future plans.
Among the revelations, a particularly notable one is the multiplayer Spider-Man game. It’s presumed that this project is part of a broader strategy by Sony, Insomniac’s parent company, as part of the studio’s now-slowed-down push for live service titles. However, recent updates confirm this multiplayer Spider-Man game has been canceled and is no longer in development.
The cancellation of the Spider-Man multiplayer game, as confirmed by trusted sources with Bloomberg, indicates a big shift in Insomniac’s focus. This project, which had the potential to capitalize on the popular Spider-Verse concept, was scrapped a while ago, according to insiders familiar with the company’s plans.

The exact reasons behind the cancellation remain unclear, but it reflects the studio’s evolving priorities and perhaps a strategic decision to concentrate on other areas.
This revelation comes amidst a challenging period for the video game industry, which has seen layoffs, restructurings, and studio closures. The leaked information included gameplay footage of Marvel’s Wolverine and a detailed roadmap of the studio’s upcoming titles, offering a rare peek into the typically secretive world of game development. Insomniac, while addressing the leaks, assured fans that despite the setbacks, Marvel’s Wolverine remains in active development. The studio emphasized that their plans continue to evolve, suggesting that the final product might differ from what has been leaked.
The leaked documents also shed light on Insomniac’s approach to game development and Sony’s larger strategy. Each Sony studio, including Insomniac, operates with a unique philosophy, focusing on high-quality, well-developed games. This approach possibly influenced the decision to cancel the multiplayer Spider-Man project. Sony’s has a solid record of releasing polished games that require minimal post-launch fixes might have played a role in this decision, ensuring that the studio’s resources are better allocated towards projects that align more closely with their strengths and market expectations.
While disappointing, it’s ultimately a wise move. This reflects a broader caution in the industry against overextending into live service games.
Naughty Dog’s cancellation of The Last of Us Online is a similar example, highlighting the risks associated with large-scale multiplayer projects.
The decision to cancel the Spider-Man multiplayer game aligns with a trend where major studios are reevaluating the viability of live service games. The industry appears to be recognizing that not every franchise needs to follow the live service model, which often requires continuous content updates and a long-term engagement strategy. Instead, there seems to be a growing preference for focusing on single-player narratives and experiences, areas where studios like Insomniac have excelled historically.
As Insomniac continues to work on Marvel’s Wolverine and other projects, fans can expect the studio to deliver award-winning experiences that resonate with its ethos of creativity and excellence.
And, who knows? Considering that Insomniac is clearly working towards building its own Spider-Verse, we might get the co-op title anyway, but not before Sony and/or Insomniac are satisfied with its direction.
Aside from Spider-Man and Marvel’s Wolverine, Insomniac is working on more X-Men games after Sony secured the exclusive rights through 2035.