In a surprising display of speed unbecoming of most video game developers, especially Rockstar Games who are known for taking their sweet time with everything, that official version of the fan made loading time fix for Grand Theft Auto Online that was announced yesterday rolled out earlier today! Reports are already spilling in of huge improvements.

Not too long ago, an enterprising GitHub user with some time on their hands decided to try and tackle the long-standing loading screen issues of GTA Online. Practically ever since the game launched on PC, it took an inordinate amount of time to load into the multiplayer mode, and there was seemingly no fix in sight.

Known in-game as t0st and elsewhere as tostercx, this fan delved into the game code with just a free disassembler and surprisingly not only succeeded in discovering the reason for the shamefully long loading times, but actually fixed it - easily - and pushed down the time by 70%.

Gta Online Gets Loading Time Fix, Massive Improvements Reported

Considering the immense popularity of GTA Online, news of this spread like wildfire after tostercx posted on their blog about the discovery and uploaded the fix itself to GitHub, making it freely available to all, though with a disclaimer that it's just a proof of concept and not intended for casual use.

Luckily all the discussion about this fix got the attention of the fine folks at Rockstar Games. Yesterday the developers announced that after an investigation, they concluded that the solution is legit, and are collaborating with t0st on implementing it in an official capacity. This announcement said that the now-official fix will be added to the game in an "upcoming title update", making it sound like we'd have to wait a bit for it to actually roll out.