Modders are heaven-sent. These people toil away for dozens if not hundreds of hours doing things that the developer itself did not think of, all without getting paid a single dime. This is why most of the gaming community have no problems defending modders whenever they find themselves in hot water from publishers and other companies. Case in point, the groups of modders who've been hit by Take-Two Interactive with a lawsuit, among other allegations, for their work on Grand Theft Auto.
Having said that, the aforementioned modders are now fighting back against Take-Two Interactive and have filed a new counterclaim docket against the publishing giant.
Modders fight against Take-Two as GTA Trilogy suffers
Earlier this year, a group of longtime Grand Theft Auto fans modded and reverse-engineered Grand Theft Auto III and Vice City to release re3 and reVC. These fan-made enhanced versions of the classic PS2-era GTA titles quickly grew in popularity among the GTA community. Unfortunately, because the project probably hit too close to Grand Theft Auto: The Trilogy - The Definitive Edition, Rockstar Games' publisher issued a DMCA takedown to have the project's files removed from Github. Eventually, Take-Two's legal team filed a lawsuit against the modders and accused them of piracy.
