Few companies can buck the trend and afford not to jump on the Unreal Engine 5 bandwagon. Capcom is one of them. After posting its 11th consecutive year of profit growth, the company is in a good place financially, and it's all thanks to the RE Engine. But, despite the engine's prowess, it's starting to get up there in age, which explains why Capcom is planning for the future.

Always at the forefront of video game technology, the RE Engine is about to witness a remarkable evolution that could push the boundaries of gaming realism and immersion to unprecedented heights.

In a revealing presentation on Capcom's R&D channel, a new generation of the RE Engine, codenamed REX (short for RE neXt Engine), was unveiled. This revelation, which emerged during the RE: 2023 conference, highlighted the company's vision for the future of gaming technology. Tomofumi Ishida, a programmer at Capcom, shed light on the journey of the RE Engine and the impending transition to REX.

The RE Engine debuted Resident Evil 7 in 2017 and has been the backbone of numerous titles like Monster Hunter: Rise, Devil May Cry 5, as well as every Resident Evil entry since, including both remakes and new installments. It's one of the few in-house engines still in use, calling the likes of Rockstar Games' RAGE, Remedy Entertainment's Northlight, as well as DICE's Frostbite, among its contemporaries, although the latter has begun to fall out of favor lately - the next Mass Effect game will use Unreal Engine 5. This decision has paid off tremendously, with Capcom titles consistently earning accolades for their technical prowess and innovative gameplay.