Concord

's closure,

, is a significant setback for Sony and its live service ambitions. With only days to go before Sony officially pulls the plug on Firewalk Studios' debut title, a question emerges: Could a free-to-play model help save the game?

Concord's troubled journey began with a lukewarm reception during its open beta. Despite boasting solid gameplay mechanics, owning to the fact that it was made by people who worked for Bungie and Destiny, the game struggled to separate itself in an oversaturated market dominated by established titles like Overwatch. The $40 price tag, while not exorbitant, added to the burden, serving as a significant barrier for potential players in a free-to-play genre.

Moreover, the game's character designs became a focal point of criticism, with many players finding them unappealing or genetic.