In an ideal world, we'd all be playing the same high-quality games on the same platform and developers would make enough money to make their corporate overlords happy and satisfied. But, alas, such a world doesn't exist. You could say that it's all but a Final Fantasy.
All jokes aside, the topic of multi-platform releases is a controversial one but it's something that we need to talk about as well. Because, as much as most of us are for inclusivity, the world doesn't work like that. As homogenous as the Xbox Series S/X and the PlayStation 5 are, at least relative to their predecessors, they are fundamentally different platforms. Because of this, studios have to take account how well their game performs on one platform over the other. To make matters worse, Microsoft insists on performance parity between the Xbox Series S and the Xbox Series X, complicating things further. Already, this is an issue that has had Larian Studios scratching its heads and leaving Xbox Series S/X owners out of the Baldur's Gate 3 party.
After Bethesda, Remedy Entertainment, and a disgruntled Gotham Knights developer shared their two cents about the same if similar issue, Naoki Yoshida now joins the fray.
