Tim Cain has been named one of the most influential game developers of all time for his role in creating Fallout. However, his time working on the series was short-lived and he recently shared why he left Interplay.

Fallout was released back in 1997 and became an instant hit. The game was a commercial success and sparked renewed interest in the RPG genre with its immersive gameplay and post-apocalyptic visuals.

Fallout's sales numbers were good enough that Interplay immediately started working on a sequel. Bethesda purchased the IP in 2007 and turned it into one of the biggest gaming series ever.

Cain, the co-creator of Fallout, recently started a personal YouTube channel discussing the video game industry. In a video posted a few days ago, Cain discussed the reason why he left the development of Fallout 2.

He revealed that Interplay did not initially plan on making Fallout into a series. The studio only wanted to get the post-apocalyptic RPG finished. Cain shared that a sequel was only discussed twice during development.

The Fallout team struggled with the deadline and bugs with Cain admitting that the game shipped with a lot of issues. He revealed that he was exhausted with the development of Fallout and his reward for the success of the game was even more crunch.