Tencent, a leading Chinese multimedia company, is reportedly developing a mobile version of FromSoftware's acclaimed 2022 title, Elden Ring. This is apparently Tencent's attempt to leverage its acquisition of a significant stake in FromSoftware as it seeks to expand its gaming portfolio.

According to Reuters, the mobile adaptation of Elden Ring is a free-to-play game, a model Tencent has successfully implemented with other major game IPs like PUBG Mobile and Call of Duty: Mobile. However, the transition of Elden Ring from an award-winning and premium, single-player experience to a mobile, free-to-play format presents unique challenges, reflecting broader trends and pressures within the gaming industry.

Tencent's involvement in mobile game development has been quite ambitious, including the adaptations of Need for Speed and Assassin's Creed. However, not all of its endeavors have been successful. For example, it shut down a mobile version of Apex Legends and canceled a project based on the Nier franchise over monetization concerns. These cases highlight the complexities of adapting detailed, story-rich games to the mobile format, especially when incorporating free-to-play elements.

The development of Elden Ring for mobile platforms is described as slow, partly due to the challenges of reconciling the game's intricate design with a free-to-play, in-app purchase model. Tencent aims to emulate the success of Genshin Impact, a popular gacha game, but Elden Ring's structure as a single-player, premium action RPG poses significant adaptation hurdles.