The****Resident Evil 4 Remake is now viewed by critics and gamers alike as an absolute success, but what many might not know is that its development is one for the ages. The journey to bring the much-awaited survival horror to our screens was one filled with tension, last-minute changes, and the looming shadow of missed deadlines.

This behind-the-scenes saga, as chronicled by the eye-opening documentary series 100 Cameras (thanks to GamesRadar) and further detailed by industry insiders, paints a picture of a project wobbling on the edge of disaster, only to be pulled back by the sheer determination and perhaps a touch of madness inherent in Capcom's development team.

As the clock ticked down to the remake's release date, the Capcom dev team found themselves tangled in a web of quality assurance nightmares. The Resident Evil 4 Remake, a title burdened with the expectations of reviving a beloved classic, was swarming with bugs and glitches that threatened to undermine years of hard work.

From Leon S. Kennedy, the game's protagonist, unexplainably falling through the map, to the alarming sight of hands not quite meeting in a handshake, the game's state seemed dire. One developer, in a moment of desperate optimism (or perhaps denial), marked a glaring bug as fixed, fully aware that this was not the case.