The age-old debate between PC and consoles is already over. Today's PC and console gamers enjoy a rather harmonious relationship with each other. Companies have also begun prioritizing seamless cross-platform multiplayer and progression as part of their games. But, while most games often perform the same on consoles and PCs, Diablo 4 appears to give PC gamers a slight advantage. And, no, we're not just talking about it because PC gamers usually use a mouse and a keyboard. Rather, it appears that Diablo 4 horses run faster on PCs compared to consoles.
This discrepancy seems to be rooted in the functionality of the "Spur" ability, a mechanic tied to the player's horse. On a PC, the speed of the horse varies with the distance of the mouse cursor from the player character, the farther the cursor, the faster the horse. On console versions of the game, however, this speed boost does not stack, resulting in a slower gallop.
While PC players might be relishing the increased pace, the disparity introduces an unintended challenge in the realm of crossplay. Equalizing content and gameplay between console and PC versions is crucial to maintaining a level playing field, and even a seemingly minor advantage such as mount speed can upset this balance.
For those unfamiliar with the mechanic, it was not explicitly mentioned in Diablo 4, leading to the community's creation of a Public Service Announcement (PSA) on Reddit. It underlines the fact that console players are inadvertently disadvantaged, unable to enjoy the quickened pace that their PC counterparts relish, especially for a game where exploration plays such a significant role.
