Cyberpunk 2077 experienced one of the most notorious launches in video game history, one made much worse considering the substantial number of pre-orders the game received. In response, CD Projekt Red subsequently invested considerable effort to fulfill its initial, ambitious promises, and deliver a game that met expectations.

Now, several years later, in an interview with TheNeonArcaded, Cyberpunk 2077 quest director Paweł Sasko thanked the community for sticking around and allowing the studio to redeem itself. Sasko characterized the launch as "heartbreaking" but CD Projekt Red persevered.

"Look at the reception of Cyberpunk right now, how it has turned," Sasko said. "Look at the reviews, look at the videos, and the discourse around the game. The fact that you guys come back to the game, play it again, and have fun. I have incredible gratitude. After the release of Cyberpunk, it was tough, it was heartbreaking, but we kept going."

CD Projekt Red revived Cyberpunk 2077 to the point that it could release a paid DLC.

The quest director thanked fans for being "reasonable" while providing incredibly valuable feedback on what needed fixing. He said that the support from the community kept the studio going until the they felt proud of the game they had developed. The game is currently one of the most-played titles on Steam, surpassing Starfield in the process.