Rockstar Games, right on the cusp of Grand Theft Auto: The Trilogy - The Definitive Edition's launch, let slip that some of the original, classic cheats present in the games have been removed for "technical reasons" - and left it at that, without specifying which ones. Based on how we feel about the importance of cheats, you can guess how the news hit.

Producer Rich Rosado spoke to USA Today about the release of the remaster pack that rebuilt the three classic 3D era GTA games in Unreal Engine on the day of its release. GTA: The Trilogy - The Definitive Edition is out now worldwide, but there have been some hiccups, like hours-long maintenance on the Rockstar Games Launcher right upon launch forcing PC players to wait.

> We actually had to remove a couple for technical reasons, certain things that didn't play well in the Unreal base. But that's actually where I'll leave it. There's some fun with discovery. I'm not saying plus or minus, but I'd rather not just go right on the nose before the release of the game and go straight to the end credits.

Lacking clarification on which cheats were removed, the statement sent a wave of disappointment through the GTA fandom which was already unhappy with the removal of licensed songs, the removal of the original games from sale, the lack of an option to buy any of the three games separately, the full AAA price tag and the way