It takes more than one game to change an entire economy, but it's also true that a single release is enough to start a shift in consumer behavior. There's a long list of video game genres named after a single game, which later became a franchise. This is especially true in China, as the country's multi-billion population contributes to how easily things can go viral.
Chinese gamers still strongly prefer mobile gaming experiences, with desktops and consoles making up less than a quarter of the market. However, the arrival of Black Myth: Wukong could change this.
After releasing on PS5 and PlayStation 5 on August 20, Game Science's debut title has captured the attention of gamers all over the world, setting a new record on Steam with a multi-million-strong player count made up mostly of Chinese gamers. The game's high production value—characterized by impressive graphics and high-quality animations—has attracted players seeking a visually stunning experience who appreciate deep storytelling.
In China, the action RPG title, which draws heavily from Journey to the West, a tale beloved in many Asian cultures, has made it extremely appealing to locals as it taps into the country's rich cultural heritage.
Already, Black Myth: Wukong has made a significant impact on console sales. As per a Bloomberg report, the PS5 skyrocketed atop Aliliba's Taotao e-commerce store in the week leading up to the game's release.
