The most pivotal games don't always sell the best. Case in point, Bloodborne. Hidetaka Miyazaki's lovechild was far from a best-selling title, but it's beloved by fans and is right up there with Elden Ring as some of FromSoftware's best works. But, despite its acclaimed status, FromSoftware refuses to release a performance update or patch that upgrades it from its 30fps performance at a 720p resolution. So, Lance McDonald, a well-known Souls modder, finally gave Bloodborne fans, such as himself, something to celebrate: the game running on a PS5 at an impressive 1080p resolution and a smooth 60fps.
McDonald is a well-regarded figure in the Souls community who previously made Bloodborne run at 60fps on a PS4 Pro. Now, he's achieved what many thought was impossible by doing the same on the PS5.
The captivating gameplay video shows the game functioning at 1080p and 60fps, a substantial upgrade over its initial launch performance, achieved without any tricks, upscaling, or interpolation. This is genuine 1080-60 footage running on actual PS5 hardware, which is a sight to behold.
For many gamers, the gameplay upgrade isn't just about aesthetics. Souls-like titles, notorious for their punishing difficulty, benefit immensely from the heightened frame rate, making every movement, dodge, and attack more responsive. This can drastically enhance the gaming experience, making this performance boost not merely desirable but crucial for hardcore fans. Despite this showcase of the game's potential, the mod's application remains out of reach for the average PS5 user, given that it likely requires a jailbroken console to function.
