It looks like Diablo 4 is living up to the franchise's reputation, albeit in one of the worst ways possible - item and gold duplication, an exploit as old as Anu itself.

Earlier today, Blizzard temporarily disabled player trading in Diablo 4 due to rampant abuse of the duplication bug. To make matters worse, this wasn't a complicated cheat requiring deep coding knowledge; rather, it's easily activated for something so game-breaking.

The process is simple: it involves a player initiating a trade with another, dropping the items or gold into the trade slot, then forcing a sudden client closure only to relog into the game. The result: those items will magically appear in both players' inventory.

Diablo 4, the latest in the revered franchise, is a realm of demonic battles, treasures, and economic trade. The in-game economy is crucial, both for the player's progress and for establishing a balanced multiplayer environment. However, when you have duplicity in the game, it's not just demons you're battling, but cheats as well.

It's impossible to overstate the inherent danger carried by the potential to destabilize the in-game economy. Picture an in-game market flooded with duplicated high-value items, bringing about inflation and trivializing everyone's efforts. To address the issue, Blizzard suspended all player trades until they could mend this gaping economic wound.